After 9 Years, Flyff Philippines Now Shutting Down

Written by Chad

July 28, 2014

flyff logo

One of the longest running MMORPG in the country, finally called it quits.

Level Up Games, the publisher of Fly for Fun or Flyff, has announced that they will be shutting down the local servers on September 1, 2014. We posted the whole announcement message that was posted on the official Flyff Philippines Page below:

 

FLYFF PH IMPORTANT ANNOUNCEMENT

Greetings to all Flyffers.

As the first online game in the Philippines with the flight mechanic, we’ve soared the greatest of heights throughout the years. But now it’s time to give our wings the rest it deserves. And so, it is with the heaviest of hearts that we announce that Flyff will officially close its Philippine servers on September 1, 2014.

We are eternally grateful to the thousands of players who’ve stood by the game throughout its history, from the casual adventurer to the competitive gamer, without whom we wouldn’t have lasted as long as we did. The game may be over, but the memories and milestones we’ve made as a community will live on in our hearts.

However, the adventure doesn’t need to end so soon. FlyFF’s registration will be disabled starting July 25 and conversion of LU credits to FlyFF coupons will be disabled starting July 31, but FlyFF’s Item Mall will remain open, where you can enjoy all Item Mall items for FREE from July 31 until September 1, 2014. Also, please stay tuned for announcements regarding migration packages, where you can migrate your account to other Level Up!, Asiasoft or Playpark games and get welcome packages for when you want to start your new journey.

Once again, on behalf of the FlyFF team, we thank you from the bottom of our hearts, and we hope to see you continue your adventures soon in our other games.

 

Orignially published by NetGames before the company was merged with Level Up! Games, Flyff become a hit in the local MMO industry in 2005 for its flying mechanic and full 3D graphics. The official website has not posted any updates since March of 2013.

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