PLAYISM is proud to announce that Metal Bringer, the newest roguelite action game by Alphawing, will be released on Steam and PlayStation®5 on March 12, 2025. The Steam demo has been updated to provide a more polished taste of the game before release!
Metal Bringer is the second game in the Bringer series, and this time, the setting is completely different—in this game, you fight in a sci-fi world with androids and giant robots in horde-based combat that’s even more satisfying than the last game all while enjoying an in-depth character customization system.
Highly Customizable Player Characters and Arms
Build and control android soldiers called “Labor”, or have them pilot giant machines called “Arms”. Each Labor and Arms you build is highly customizable. You can change the color and appearance of their features, or swap out parts to change their fighting styles.
Effortlessly Wipe Out Hordes of Enemies
Labor can be strengthened by installing different types of apps. App disks can be obtained by defeating enemies, but you lose all installed apps when you fall in battle.
However, by analyzing an app’s data at a shop, you can use it when you customize your next Labor, allowing you to perform better each run until you can freely trample all over your opponents with ease.
Obtain Enemy Arms Parts on the Go
Even the most powerful Arms will eventually wear down, but when that happens, you can use Arms parts left behind by the enemy.
What’s more, you can analyze the blueprints of powerful Arms parts throughout the game, which unlocks various customization options. Find out what kind of gear suits you best to build the ideal mech.
Ray Tracing and Ever-Changing Music
This game uses the same retro art style as Samurai Bringer, and just like Samurai Bringer, it also implements a real-time pixel art generating system, and will also feature the newest raytracing technology for beautifully lit environments.
The music too is made with the newest technology, as it is played in real time and changes according to how your fights are playing out.
All-Star Art Team
The protagonist Suria and the keyart were designed by Suzuhito Yasuda, and on the writing team, we have Sami Shinosaki on board!
The pixel art portraits for Suria are drawn by illustrator kutsuwa.
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